文章大意:这是一篇议论文。文章主要讲述了人们对于信息泄露的担忧,从一般的通讯媒体过渡到孩子的智能玩具。在这样一个可以通过与设备互动收集如此多信息的环境中,儿童不再仅仅是“玩家”或“消费者”,而成为数据主体。
2 .
Directions: Complete the following passage by using the words in the box. Each word can only be used once. Note that there is one word more than you need.
A. objects B. cease C. removed D. substitutions E. justified F. engaging G. responsible H. present I. companions J. employ K. exposing |
Smart Toys that Spy on Kids
Americans are becoming more and more alert of the ways their personal information is being collected on the Internet. A recent national survey found that 72% of respondents are not sure whether Facebook is using the data it collected on them in a(n) 1 way. And 70% of respondents said they believed their smartphones are being monitored in ways they haven’t agreed to. That doubt is 2 . Concerns about personal privacy are on the rise all the time.
But adult gift-givers may not realize that some children’s toys are collecting personal data, too. Toys with cameras, mobile apps, and requirements to set up online accounts that store data about the toy and its user all 3 privacy concerns.
Toys that 4 Bluetooth connections, for example, could be sensitive to being hacked from outside the home, perhaps 5 the child to inappropriate content or gathering sensitive info. The famous car race Mario Kart Live Home Circuit installs a camera that uploads images of the room in order to create virtual racetrack. But these images of the room’s layout(布局) and the 6 in it could be exposed if the game’s website were ever hacked.
Most toy manufacturers are trying to build in protections. And the Children’s Online Privacy Protection Act provides another layer of defense by requiring parents to be involved in setting up the toy and giving adults the right to have their children’s online data 7 .
The worldwide market for smart toys is expected to reach almost $70 billion in the next five years. These toys can be wonderfully 8 and even educational, such as an interactive globe that speaks to children about a country as they touch it on the map. Action figures, robots, or dolls that talk back and hold conversations can become smart 9 . Yet, in an environment where so much information can be collected through interaction with devices, children 10 to be mere “players” or “consumers”. They become “data subjects” that disclose information or “personal data” about themselves, both consciously and unconsciously.