A.revealed B.display C.doubles D.contrary E.suggestions F.raw G.advance H.dramatic I.functions J.connected K.developed |
Your new smart TV might be your pride and joy today but they will pale into insignificance compared with the technology expected to fill homes by 2030.
And now experts at Rightmove have
In just two years’ time, a temperature-changing mattress(床垫) will come into being that warms up in the winter and stays cool in the summer.Self-cleaning fabrics(布), truly waterproof materials and personal climate control are all being
Fast forward to 2023, a “smart window” appears in the bedroom that
A smart mirror, which is actually a screen with an integrated computer, could even make polite outfit (服装)
And by 2025 the experts predict there will be self-heating towels.
While in 2030 the home will seem like an incredibly hi-tech space, with
Perhaps most excitingly, there’s a 3D printer that could be used to print everything from tools and electronics to food and clothing using just
And the experts predict that by 2030, the machines will be as popular as televisions.Pocket-lint’s Stuart Miles said that every single electronic device in the home will be
Tim Danton, Editor of PC Pro magazine thinks smart phones will
2 . Where is the future going?
Our work habits have changed a lot over the past thirty years. While our parents may have expected to stay in one job, with one company, for their whole life, we are faced with the possibility of changing jobs and even careers several times. Our understanding of education, work and society is different from that of earlier generations.
People in the future will still need food, of course, but the way we produce food will not be the same.
What about people who work with computers? Well, things will change for them, too. More advanced computer programs and new technologies will remove the need for computer operators who perform simple actions. Modern search engines can do many of the things that yesterday's computer operators did. Word processing and simple information handling can be done automatically.
A rapidly changing job market also creates new challenges for students, teachers and parents.
A.What life will be like in the future is difficult to predict. |
B.Not only the way we work and view the job has changed. |
C.It is hard to imagine where all these advanced technologies will lead us. |
D.For people with these skills, there will be new jobs as database managers. |
E.Where is the future going and what can we do to find a place for ourselves in it? |
F.Small farms that use old methods will be replaced by large farms with high efficiency. |
G.The difference in values, skills, education and desires between two generations is growing. |
3 . Sixty percent of Americans play video games daily, according to Techjury. In order to escape from the reality of quarantine (隔离), more people have turned to video games and VR (virtual reality) has become more popular than ever.
The world of VR isn't new to the gaming industry. It has been an ongoing concept for years, dating back to the 1800s. NASA popularized VR technology in 1989, bringing light to advancements that had never been seen before, and in 1991, SEGA introduced VR to gamers.
Gaming companies such as Oculus and HTC have redefined gaming by allowing players to involve themselves deeply in the world of VR through personal headsets. VR users are able to socialize through chat rooms, create 3D art and exercise through heart-pumping gameplay. Once a user puts on a headset, they are immediately transported into a virtual world. This allows the player to have a better experience compared to simply staring at a TV with a game controller.
Although VR has many positive aspects, using virtual reality too much can cause health problems among users. When using VR, it is common for people to lose spatial (空间的) awareness. Therefore, users are encouraged to play in an area that is clear of furniture and other objects causing potential danger. Eye strain can also be caused by using VR too much, so it is important to limit your time playing in virtual reality and take breaks in order to minimize the possibility of experiencing negative health effects.
How VR will develop in the future is unknown to us. However, new advancements for it are on the way. Teslasuit, a company specializing in VR equipment, is creating haptic (触觉的) suits for VR gameplay. These suits will allow users to feel aspects of VR while in game and will increase involvement, build 360-degree awareness and engage muscle memory. There are an endless number of possibilities that users can experience and create in VR, and the boundaries of the virtual world are limitless.
1. The second paragraph is mainly concerned with _______.A.the function of VR |
B.the origin of VR games |
C.the history of online games |
D.the future of the gaming industry |
A.do physical exercise together in nature |
B.have a more realistic gaming experience |
C.enjoy better-quality pictures and sounds |
D.play games without disturbing others |
A.contact. | B.Movement. | C.Opening. | D.Damage. |
A.Negative. | B.Objective. | C.Confident. | D.Suspicious. |