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1 . Winter can also be a suitable season for fun. Here’s a list of some winter camps in Los Angeles to choose from. No matter which camps you choose, you will be happy!


Camp 1: Photo Camp

This adventure begins with a basic overview of camera functions and ends with an exhibition of the kids’ work from the week. Through games and outing, we’ll challenge the way we see. We’ll learn through instruction and practice how to make images, rather than take them. Finally, campers will develop their photographic eye and learn new ways of seeing.

Ages: 8-16

Dates: Jan 5-Feb 5

Address: King Gillette Ranch 26800 West Mulholland Hwy, Ca1abasas, CA 91302

Skill/Experience Level: Beginning/intermediate

What to Bring: flashcards, lunch, camera* (we have cameras for those who don’t)

Charges: $550


Camp 2: CodeREV Kids Tech Camps

CodeREV Kids Tech Camps are the ultimate camp experience in education and fun. Whether learning to write code, 3D model and animate(把…制成动画片)or developing the next great app or game, your kids and their friends will love sharing in the confidence-boosting experience of creating with technology as they explore and develop their multimedia STEM skills.

Ages: 12-16

Dates: Dec 17-Jan 11

Address: Santa Monica Tech Studio, 1639, 16th St, Santa Monica, CA 90404

Skill/Experience Level: Beginning

Charges: $650


Camp 3: Iverbe Virtual Dance Camp

Each dance class will begin with a warm up where students learn to properly prepare their foodies for dance. Students will learn a variety of techniques (modern, jazz and ballet). They will learn part of a dance each day. The goal is to have fun, get moving and learn more about dance! No previous experience necessary.

Ages: 9 and up

Dates: Jan 5-Feb 5

Address: 1024 Hanley Street, Los Angeles, CA 90049

Skill/Experience Level: Beginning

Charges: $400

1. If you attend Camp 1 and Camp 2, how much should you pay?
A.$950.B.$650.C.$1,050.D.$1,200.
2. In what way is Camp 1 exactly the same as Camp 3?
A.Address.B.Dates.C.Charges.D.Ages.
3. What do we know about the students in Camp 3?
A.They have to be 12-16 years old.
B.They should have a medium of level dance.
C.They can learn different kinds of techniques.
D.They can take part in this camp in December.
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2 . Today, video game consoles (控制器) provide hours of entertainment in homes around the world.However, early in the history of video games the best games were in arcades (游戏机厅). If it wasn't for innovators (创新者) like Nolan Bushnell and his company Atari, video games may have never moved from the video arcade into the home.    1    At that time, computing technology was very expensive and quite limited in its functionality. Still, people were more than willing to deposit a quarter into an arcade console.

Then, developers started to make video game consoles that could be used at home with televisions. The first game systems, like Magnavox Odyssey, were more limited than the systems available in video arcades.    2    Home console games of the early 1970s were often described as board games played on the television.

Hoping to improve on Magnavox's attempt, Atari developed its 2600 home video game console in the late 1970s. After creating some of the biggest video arcade hits, Atari's goal was to bring the feeling of the video arcade into the home.    3    By the early 1980s video games were being played in homes across the world. Atari had changed the entire video game industry.

Sadly, it wouldn't last. Many companies wanted to profit from the home video game trend, so the market was soon flooded with poor quality games.    4    Atari survived for a short time after the crash, but its contribution had come to an end. Japanese companies like SEGA and Nintendo entered the market by introducing new consoles in the late 1980s. These new game consoles offered something not compatible (可共存的) with arcades — longer games that took hours to beat.    5    

A.The 2600 was really a huge success.
B.They also lacked creativity in their game design.
C.Simple programs were all that computers could do.
D.It looked like arcades were the future of video games.
E.This new format secured home video games' position.
F.Video games first grew in popularity in the early 1970s.
G.This led to the sales of consoles decreasing in 1983 and 1984.
2020-09-21更新 | 23次组卷 | 1卷引用:2021届湖南省常德市第二中学高三上学期开学考试英语试题
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