A.It was quite a success. | B.It was huge. |
C.It was terrible. | D.The music was good. |
A. objects B. cease C. removed D. substitutions E. justified F. engaging G. responsible H. present I. companions J. employ K. exposing |
Smart Toys that Spy on Kids
Americans are becoming more and more alert of the ways their personal information is being collected on the Internet. A recent national survey found that 72% of respondents are not sure whether Facebook is using the data it collected on them in a(n)
But adult gift-givers may not realize that some children’s toys are collecting personal data, too. Toys with cameras, mobile apps, and requirements to set up online accounts that store data about the toy and its user all
Toys that
Most toy manufacturers are trying to build in protections. And the Children’s Online Privacy Protection Act provides another layer of defense by requiring parents to be involved in setting up the toy and giving adults the right to have their children’s online data
The worldwide market for smart toys is expected to reach almost $70 billion in the next five years. These toys can be wonderfully
Science Isn’t Always Serious
Each December, a committee (委员会) in Sweden announce who will receive this year’s Nobel prizes. The people
But not all research is serious. In fact, some of it is quite silly. And it’s this silly research
Here are some examples that let us see
As with the proper Nobel prizes, every year there is a ceremony
This part of the ceremony
As for this year, what inspiring breakthroughs were announced at the event on Sept 13? Well, the winner of one of the prizes wrote a paper on how to create a cleaning product
So, as we can see, the awards aren’t given for the most scientifically important things in the world. But then again, what’s more important than having fun?
4 . HARRY POTTER AND THE FORBIDDEN JOURNEY
Universal Studio Resort
Make your way through the classrooms and corridors of Hogwarts. Then rocket above the castle grounds on a groundbreaking new ride that lets you join Harry Potter and his friends on an unforgettably thrilling adventure.
Our goal is to ensure that everyone is able to make well informed decisions about their ability to safely, comfortably, and conveniently experience each of our attractions.
1. CAUTION:
This ride imitates dramatic aerobatics and includes sudden acceleration, stopping, turning, climbing, and dropping.
Failure to follow posted guidelines may result in serious injury or expulsion (驱逐) from the park.
● Attraction is not allowed for Guests with a history of heart conditions or abnormal blood pressure.
● Attraction is not allowed for Guests with back, neck, or similar physical conditions.
● Expectant mothers are not allowed on this attraction.
● Attraction is not recommended for Guests easily influenced to motion sickness or dizziness.
● Attraction is not recommended for Guests who have fear of enclosed spaces.
● Attraction is not allowed for Guests with recent surgery or other conditions that may be worsened by this ride.
● Prosthetic limbs (义肢) must be secured to prevent hazards or loss due to ride forces. Please see an attendant for assistance.
● Guests under 122cm may not ride.
● Weight not to exceed 136 kg.
● This attraction cannot accommodate guide dogs. A portable pet cage is available upon request.
2. TO AVOID SERIOUS INJURY:
● Remain seated with your head firmly against the headrest.
● Keep hands and feet inside the vehicle.
● Hold onto shoulder restraints at all times.
● No Photography or Video Recording.
● Maximum capacity 4 persons.
● Keep safely all loose articles (phones, hats, glasses, video-recording equipment, cameras, wallets, keys, etc.) in the lockers provided or leave with a non-rider.
● No eating, drinking, or smoking.
1. In the passage, the underlined word aerobatics is closest in meaning to “________”.A.violent movements | B.plunging activities |
C.increasing rides | D.rapid actions |
A.Guests must keep cameras inside their pockets or bags. |
B.Children who are under a certain age are not allowed on this ride. |
C.People with prosthetic limbs should remove them before the ride so as not to lose them. |
D.People with visual sickness need to keep their guide dogs with them all the way through the ride. |
A.Guest Services | B.About Us | C.Things to Do | D.Plan Your Visit |
5 . This is your chance to win a Breakaway weekend for two people at any of the 83 Breakaway hotels throughout Britain.
To win the Breakaway weekend for two, answer four questions and send your entry, to arrive no later than 31 July, to Team House, 24 Church Street, Ashford, ent, TN255 BJ.
1. The St Vincent Rocks Hotel, Bristol is on the Avon Gorge which is crossed by the Clifton Bridge. Who designed the bridge?
2. The Aerodrome Hotel, Croydon is next to the airfield from which England’s solo (单独的) pilot made her record flights in the 1930s. Who was she?
3. The Talbot Hotel, Oundle, Northants is not far from the village of Fotheringgay and the castle where one of history’s most famous queens was imprisoned. Who was she?
4. The Larkfield Hotel, Maidstone is a few miles away from one of England’s top motor racing tracks. What is the name of the track?
The person whose correct entry is picked our first by a computer will win the prize. This decision is final. The winner will be sent an excellent value Breakaway booklet giving details of the 83 hotels from which he or she can choose where to spend the prize weekend.
Every Breakaway hotel gives you the chance to see something different, while providing you with comfortable surroundings and good food.
A breakaway weekend includes a three-course dinner, accommodation and a full English breakfast, for two nights. You also get Sunday lunch, either a traditional meal at your hotel, or, if you are planning to go sightseeing, the hotel will provide a packed lunch for you. Breakaway hotels are great places for families. Children can choose from their own special menu, and for those up to 12 years old accommodation is free of charge when sharing a room with their parents.
A splendid value Breakaway booklet will be sent to you if you dial this number: 0252517517.
1. Entries for the competition which arrive on 31 July will _________.A.be too late for the competition | B.be entered with the others |
C.have a better chance of winning | D.go to a different address |
A.the hotel described is a modern one | B.it asks about a place not a person |
C.the hotel can be reached easily by car | D.the answer is the name of the a man |
A.enter the competition | B.write to one of the hotels |
C.write to Team House | D.telephone 0252517517 |
A.who sends in the first correct answers |
B.whose correct entry is chosen by a computer |
C.whose entry arrives first on 31 July |
D.whose entry is the final one chosen by the computer |
A. launch B. dedicated C. identified D. barely E. hit F. specifically G. personalized H. encountered I. divides J. originals K. devoted |
For many young Chinese, neither “The Shepherd in Keketuohai (可可托海的牧羊人) ” nor the name of its original singer, Wang Qi, sounds familiar. Their parents, however, may know every word in the song.
Such generational
That some Douyin users might not be familiar with a song, even as others are constantly hearing it, is the result of the platform's highly
In the five years since its
One of the most popular uses for music on an app like Douyin is known as a challenge video. Short clips from songs are played over a well-designed dance, which creators then challenge their followers to imitate. If a given dance challenge shows promise, it- is quickly
This trend is having an impact on our relationship to music. Users often find they can
7 . A MAGICAL PLACE
Theme parks? I just love them. In a month or so, the UK’s finest will throw their gates open for the new season to thrill us with their engineered delights. As usual, I will be the first person inside. Yes, I may be a digital enthusiast, but to me there is nothing as irresistible or as thrilling as the full-on experience of spending a day in someone else’s imagination.
Dr. Carissa Baker, assistant professor in theme parks and storytelling at the University of Central Florida, argued in 2018 that theme parks are gatherers and tellers of stories. Their distinct narratives start before you enter the park, are played out in what you experience there, and continue after you’ve left. How do they do it? Some believe it’s down to creative direction and narrative system design. But I call it like I see it: they use all the psychological tricks in my social psychology textbooks to get us to feel and act in the way that the people behind the scenes foretell.
Everything in theme parks is manipulated(操纵). Everything is accounted for. Whereas in the digital world, designers infer what we feel, these theme parks digest these emotions. A famous example is Disneyland’s Main Street USA, which you walk down on first entering the park: the sets have been designed with forced perspective so the buildings appear taller and grander than they really are. Techniques like this are everywhere to be seen in the squares of Renaissance Italy and Georgian England to make the buildings seem bigger than they were. The mythical Main Street is made to feel larger and more impressive, which gets visitors excited when they enter the park—we are the hero of Disneyland’s narrative. Now that’s a powerful trick.
The digital world is nowhere near as magical as these places are. Yes, digital designers can create something out of nothing with mathematics and electricity, but their best attempts are only shortcuts in two-dimensional space. All they have in their toolboxes are sight and sound. But in theme parks, digital is out of place. Yes, behind the scenes there are data machines that are trying to track us to make our experiences better and more personal. Except for one or two notable examples, digital tech isn’t being used to enhance our time at the park in any practical way. It just gets in the way. And perhaps that is why I love theme parks. Because when I’m there, I want to be propelled(推动) by someone else’s vision, and give over to the feeling.
The next killer app isn’t on your device. It’s in the places that thrill us and compel us to keep our phones in our pockets so we can truly experience them.
1. From the first paragraph we can conclude that ________.A.engineers in the UK are full of imagination |
B.the writer is enthusiastic about digital devices |
C.the writer finds theme parks charming and exciting |
D.it takes much imagination to guess visitors’ preferences |
A.the experience in theme parks helps him to let out emotions |
B.they provide a designed setting in which he is easily absorbed |
C.the digital effect makes theme parks a wonderland full of magic |
D.the psychological tricks they use make him feel manipulated |
A.It is advisable to put down your phone and get a taste of what theme parks bring you. |
B.Nowhere else can you find a place as magical as the digital world. |
C.The huge constructions in theme parks are designed to appeal to more visitors. |
D.Digital tech plays an irreplaceable role in keeping theme parks running smoothly. |
A.The distinct properties that theme parks and digital devices have. |
B.The thrilling and irresistible experiences the writer has in theme parks. |
C.Digital devices meant to create a magic world with simple techniques. |
D.Clever techniques used by theme parks to make your visit memorable. |