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题型:阅读理解-七选五 难度:0.65 引用次数:265 题号:9452105

Most of us in China are used to paying for everything with our phones.     1     At least, this was the case for Lim Swee Say from Singapore, who found his first experience with Chinese payment methods quite impressive. Lim was waiting in line to buy nuts at a street stall (货摊) in Shanghai and saw other customers show their phones and take the nuts without giving cash.     2     It seems that Singapore falls behind in mobile payments. Some Chinese tourists find it inconvenient when they have to use cash in Singapore.

    3     According to Xinhua News Agency, many countries now accept mobile payment services for Chinese tourists, with WeChat Pay covered in 13 overseas countries and regions and Alipay over 200. It’s now common to see the familiar green or blue logos in tourist destinations around the world, from a tiny shop in the Scottish Highlands to a huge department store in New York.

Mobile payments are now a normal part of life in China, and the trend is sweeping other nations. According to Forrester Research, in America, mobile payments rose by 37 per cent in 2016.     4    

This may be partly because western mobile payment services require businesses to install expensive equipment before customers can use them.     5    

A.He was trying to figure out how they got paid.
B.Foreign tourists don’t like to pay with their mobile phones.
C.But in China, all it takes is a QR code (二维码) and a phone.
D.Soon after, he realized that the customers were using WeChat Pay.
E.Still, Chinese mobile payments were nearly 50 times greater than those in the US.
F.But for foreign visitors who aren’t familiar with this method, it may seem strange.
G.The popularity of Chinese mobile payments has pushed some foreign companies to accept them.
【知识点】 信息技术

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文章大意:本文是一篇说明文。文章介绍了一款新的应用软件Wonderlab AR,使用该App可以探索你生活环境中的科学常识。同时文章还介绍了相关的科学网站——Wonderlab +。

【推荐1】Surrounding Science

A new Science Museum app explores common objects in the world around you. If you’ve played the mobile game Pokémon Go, you’ll know that its monsters can be found wherever you walk. Now the technology behind that game is being used for a new app from the Science Museum.

It’s called Wonderlab AR and is free to download from the app stores on Apple and Android mobile phones. The aim is to encourage people to get outside and learn about the science in our everyday environment—from traffic lights and electric car charging points to cashpoints, telephones and even toilets. Instead of catching monsters, in this game you’re looking for “discoveries” (as the app calls them) from different fields of science: including electricity, forces, light, maths and sound. The app uses augmented-reality (AR) technology from a company called Niantic, which is best known as the developer of Pokémon Go.

That’s why Wonderlab AR looks quite a lot like that game, showing you a map of the “discoveries” in your current location in the real world. You’ll see them on the map but to collect them, you have to walk to their real-world location. Although the Science Museum is in London, the app works anywhere in the country and there are lots of things to discover near you.

Alongside the app, there is also a new website from the Science Museum called Wonderlab+ (tinyurl. com/TWJ-Wonderlab). This site is for young people aged seven to 15 years old and is a mixture of fun maths and science hands-on activities, including YouTube videos, online quizzes, questions and games.

Both the app and website are based on the Wonderlab galleries that people can visit at the Science Museum in London and the National Science and Media Museum in Bradford, England. The app and website allow people who live in other parts of the UK to learn more about the science of everyday objects and experience the exhibitions.

1. With the new app Wonderlab AR, you can________.
A.learn about science around you
B.visit the science museum online
C.catch monsters like in Pokémon Go
D.locate any science museums nearby
2. From the passage, we know that Wonderlab +________.
A.is designed for both children and adults
B.answers people’s questions about science
C.shares various resources about science
D.provides a chance to experiment in the labs
3. The author writes this passage mainly to________.
A.invite people to go to the science museum
B.attract children’s attention to science learning
C.introduce a new science museum app and a website
D.compare the differences between the app and the website
2023-01-12更新 | 101次组卷
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【推荐2】Hadi Partovi,founder of Code.org believes every student should learn the basics of computer science just like they do math,physics,or biology,regardless of what they want to do in the future.The expert says knowledge about the subject is important to understand how the world around us works and compares it to learning about photosynthesis(光合作用),even though not every student is going to be a botanist.To spark students’interest,he created the“Hour of Code,”which introduces the world of computing to anyone,from ages 14 to 104,in a fun,interactive manner.Observed annually during Computer Science Week,the event now draws tens of millions of kids from over 180 countries.

The“Hour of Code”,which can be scheduled anytime during Computer Science Week,begins with an introductory video on computer science.Participants can then select from hundreds of fun assignments that are sorted by both grade level and coding experience.Though each project is designed to last just sixty minutes,beginners can deal with as many challenges as they desire.

To help introduce computer science in classrooms on a more regular basis,Code.org has also developed a catalog of online courses that can be incorporated(纳入)in a school’s regular curriculum.Since the nonprofit began offering the courses in 2013,over 704,000 teachers have signed up to teach introductory computer science to over 22 million students worldwide.

Thanks to the efforts of the pioneer,about 40 percent of US schools now offer computer science as a subject.The numbers are even higher—an impressive 70 percent—if after-school offerings such as robotics clubs are included.Even more encouraging,eight years ago,just 19,390 students took an Advanced Placement Computer Science exam.By the spring of 2017,the number had jumped 415 percent to 99,868.

1. Why did Hardi Partovi create the“Hour of Code”?
A.To train computer scientists for the future.
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C.To add a programme to Computer Science Week.
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4. What do the numbers show in the last paragraph?
A.The efforts of Hadi Partovi.
B.The influence of robotics clubs.
C.The effect of Hadi Partovi’s efforts.
D.The development of many US schools.
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阅读理解-阅读单选(约320词) | 适中 (0.65)
名校
文章大意:这是一篇应用文。短文介绍了一些最受智能手机用户欢迎的免费应用程序。

【推荐3】There are apps for almost everything. Here are some of the best free apps that are well received by smartphone users.

StorySign

StorySign is designed to help deaf children learn to read. With a book in hand, just point your phone’s camera at the page and an animated character in StorySign will read the page in sign language. And children will both enjoy the books and learn to read in the process. Even in its limited form, StorySign is well worth trying if you have a deaf child young enough to appreciate it, but we expect this app will keep getting better as its library grows.

PlantNet

Wherever you are, chances are there are hundreds of different plant species within walking distance, and most of us have no idea what all but the most common are called. PlantNet aims to make identifying them easier — simply take a photo and the app will attempt to identify what kind of plant you’re seeing.

Google Photos

Google Photos stands out among hundreds of photo apps, as it gives you unlimited storage for photos and videos. But with basic editing tools and the ability to make albums, it’s more than just photo and video storage. It aims to be your first and last stop after taking a picture. To achieve that, it will need a few more steps, but it’s well on its way.

Soon

Soon is an app that lets you create lists of books you want to read, movies you want to watch, restaurants you want to try and more. You can select from a number of categories, including games, shops, bars, museums and TV shows and then make a list of the ones that interest you. It’s a great app for anyone struggling to remember the things they want to watch, visit, read, play and listen to.

1. Who is StorySign mainly intended for?
A.Any child fond of stories.B.Children with hearing loss.
C.Any child who enjoys reading.D.Children interested in sign language.
2. What do Google Photos and StorySign share?
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B.Google Photos can only be used to store data.
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