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1 . The Inuit (因纽特人) live in the far north of Alaska. It is a cold and snowy place. Yet people have survived there for thousands of years. The Inuit have many ancient cultural traditions. However, their way of life has changed. For example, people now have video games and televisions. Young people prefer these to their cultural traditions. Now, the customs and traditions of the Inuit are disappearing. But people are trying to find ways to continue indigenous (土著的) traditions in Alaska. One of these groups is the Cook Inlet Tribal Council.

The Cook Inlet Tribal Council wanted to teach young Inuit people about their traditional stories and cultural history. So they decided to make an educational video game. They began working with Sean Vesce of K-Line Media. He had created many successful video games. Vesce and the Cook Inlet Tribal Council created the world’s first indigenous video game. They called this game Never Alone. Vesce describes the game to the news organization NPR:

“The main story is based on a traditional story called Kunuuksaayuka. It is the story of a snow-storm that never ends. This blizzard is causing a family some problems. In the traditional tale, the son wants to find what is causing this unusual weather. The story goes that this boy goes out. After some time, he finds the cause of the blizzard. He finds a way to stop the blizzard by using his intelligence.”

Soon after the game came on the market, people could play Never Alone. It won many awards. And many gamers gave Never Alone good comments. They said it beautifully designed and interesting play. But the game is also reaching its goal of connecting people to traditional culture.

1. Never Alone was created to________.
A.please young Inuit peopleB.retell a traditional Inuit story
C.keep indigenous tradition aliveD.show the changes of Inuit people
2. Why was Sean Vesce chosen to create Never Alone?
A.He was familiar with indigenous traditions.
B.He is experienced in creating games.
C.He was very good at playing video games.
D.He had created indigenous video games before.
3. The underlined word “blizzard” in Paragraph 3 means “________”.
A.rainB.wind
C.snowstormD.story
4. The purpose of the last paragraph is to tell us________.
A.Never Alone is on the market
B.Never Alone is quite successful
C.more comments are needled on Never Alone
D.people have just started to play Never Alone
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