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题型:阅读理解-阅读单选 难度:0.65 引用次数:43 题号:19165719

Modern advancements in digital and online technology are changing the art market. Online events are becoming more popular than ever as they can be attended by anyone from anywhere. At the heart of this online art world are OVRs.

Before going into how OVRs are shaping the art world, it’s important to understand what they are. An OVR is an Online Viewing Room that allows art enthusiasts to take part in events through their computer screens. OVRs transmit galleries and events to art lovers through live feed which can be viewed from anywhere in the world!

OVRs enable art to travel across the world, without ever leaving the studio! This increases the number of possible collectors and buyers that will be able to view new pieces.

Online viewings also meant that the art market could continue to function and exhibit art, even with lockdown restrictions. Although many events were cancelled, a study showed a 41% of wealthy people bought work at a fair in 2020, while 45% did it through an online viewing room.

Besides, OVR displays can be changed easily and updated at any time. This means that viewers can easily stay on track with the latest works and view updated displays as regularly as they would like.

While OVRs may be practical, many enthusiasts say that the online viewing platforms don’t provide the full gallery experience, and this is their main problem. Physical art shows allow enthusiasts to network with new people, discuss and see the art in real life before making a decision to buy.

So, will OVRs continue to rise? Probably yes: OVRs are likely to play a big role in future art sales. This is because online viewing platforms bring a number of benefits to art lovers. However, the interactive aspect of viewing art cannot be fully replaced by OVRs, so expect a combination of the physical and the digital art world.

1. What is the author’s main purpose in writing paragraph 1?
A.To bring up the topic of the text.B.To list some interesting examples.
C.To express the main idea of the text.D.To introduce a problem to be solved.
2. What do the percentages in paragraph 4 show?
A.The art market is easily affected by accidents.
B.OVRs are more effective than face-to-face events.
C.OVRs help the art market to survive during lockdown.
D.People involved in art sales are mostly from wealthy families.
3. What does the last but one paragraph mainly talk about?
A.The future of OVRs.B.The history of OVRs.
C.The popularity of OVRs.D.The disadvantages of OVRs.
4. Which of the following would the author most probably agree with?
A.OVRs will coexist with the physical art world.
B.OVRs will gradually replace face-to-face art events.
C.OVRs will create an interactive atmosphere for art lovers.
D.OVRs will make up more than half of the future art market.

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阅读理解-阅读单选(约450词) | 适中 (0.65)
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文章大意:本文是一篇说明文。在这个数字时代,我们开始失去那种真正的成就感。所以作者认为我们应该把电子设备放到一边,通过做一些真正有意义的事情来获得成就感。

【推荐1】When was the last time you did something that gave you a genuine sense of achievement?

For me it was last week, when I hung a picture on the wall. I know, it sounds a little crazy. But it was an easy project that I’d put off for too long.

As accomplishments go, this wasn’t up there with achieving world peace, curing the incurable or running a marathon. Yet that feeling of genuine accomplishment is something that I fear we’re beginning to lose today. Now more than ever, we live in a world of instant gratitude, aided by ever-present digital devices that only feed the desire. News headlines, sports scores and the latest gossip are all a finger-swipe away on our smartphones. In this digital parallel universe, our sense of achievement has become defined by the number of positive reactions we get from posting a cool picture or making a brief comment.

Just to be clear, I don’t have a problem with digital devices, apps or social media; I use them every day. Together they’ve helped us connect with others, solve problems and get things done in ways almost no one could have ever imagined. But the problem is: they aren’t very personally fulfilling.

So how do we arrive at that genuine sense of achievement, whether it’s at work or our personal life? Daniel Pink, a noted author on work, management and behavioral science, has an interesting theory. When it comes to anything but the most basic tasks, we aren’t very motivated by the “traditional” motivators of fear, money or rewards. Instead, the factors include autonomy, mastery, and purpose. Autonomy represents our desire to be self-directed –to do what we want to do, when and how we want to do it; mastery refers to an essential urge to better our skills and derive satisfaction from doing so; and purpose is our desire to do something that is important and has true meaning, either to ourselves or to others.

By tapping into these internal motivators, even unconsciously, we can accomplish great things, like exploring new hobbies or dreams; becoming passionate about our work; and deriving satisfaction from what we do and wanting to do more.

We don’t need to achieve world peace or run a marathon to feel a sense of personal achievement. Anything will do—even hanging a few pictures on the wall. But it needs to start by putting our devices aside, at least for a little while.

1. According to the passage, the reason why we are beginning to lose the sense of accomplishment is that _________.
A.it’s easy for the masses to make a quick and positive comment
B.most people fear they can hardly make any accomplishment
C.people tend to express their instant and artificial gratitude through the Internet
D.the digital age has influenced our definition of the sense of achievement
2. What can be inferred from the passage?
A.The author is used to putting off a project for too long.
B.Though not personally satisfactory, digital devices are somewhat helpful.
C.The author objected to addressing issues with digital devices, apps or social media.
D.Achieving world peace or curing the incurable goes beyond what we call achievement.
3. The “internal motivators” in paragraph 6 refer to _________.
A.fear, money and rewardsB.hobbies, dreams and passion
C.autonomy, mastery and purposeD.work, management and behavioral science
4. What’s the author’s opinion on the sense of personal achievement?
A.With digital devices, it is easy to obtain the sense of personal achievement
B.Without social media, it is impossible to obtain the sense of personal achievement.
C.With Internet, personal achievement can only be obtained through great success.
D.Without digital devices, the sense of personal achievement can be obtained in daily tasks.
2023-01-11更新 | 107次组卷
阅读理解-阅读单选(约400词) | 适中 (0.65)

【推荐2】Max Vernon Mathews has been called the father of computer music. He created electronic tools so that people could use computers as musical instruments. He had a huge influence on the development of electronic music and how it is written, recorded and played.

In 1957, Max Mathews wrote the first computer program that enabled a computer to create sound and play it back. At the time, he was working as an engineer at Bell Laboratories in New Jersey. His computer program was called Music. It enabled a large IBM computer to play a seventeen-second piece of music that he had written.

The computer was so slow that it would have taken an hour to play the piece of music in seventeen seconds. For that reason, Mathews moved the work to a tape player, which could be sped up to play the music at a normal speed. He later said that the sound quality of the musical notes was not great, but the technical importance of the music was huge.

The science fiction writer Arthur C.Clarke visited Bell Laboratories in the 1960s. He heard a computer “sing” the song “Daisy Bell” on devices and programs developed by Max Mathews and other engineers. Clarke noted this technology in his book 2001: A Space Odyssey, which was later made into a movie.

Mathews continued creating other versions of the Music program. He became interested in how computers could help musicians outside recording studios. The Groove program he developed was the first computer program made for live performances. He also developed an electronic device he called the Radio Baton. The device looks like two drum sticks. It enables the user to control the speed and sound levels of orchestral music played on a computer. The user does this by moving the two sticks on a special electronic surface.

Max Mathews believed modern musicians are not making full use of the power of computer music. He said a violin always sounds like a violin. But with a computer, the way a violin sounds is unlimited. He said he did not want computer sounds to replace live music. But he said he hoped laptop computers would one day be considered serious instruments.

1. How did the program Music work according to the text?
A.It helped design a computer program.
B.It created sound by using computers.
C.It could record a seventeen-second piece of music.
D.It enabled a large IBM computer to work faster.
2. Why did Mathews turn to a tape player?
A.It was of light weight.
B.Its sound was of great quality.
C.It could play the music faster than the computer.
D.It could play more pieces of music than the computer.
3. Why did Max Mathews’ Music appear in Clarke’s book?
A.The book dealt with music.B.Music added sound to the book.
C.The book was recorded by Music.D.Music was a new invention at that time.
4. What is the fifth paragraph mainly about?
A.Devices and programs Max Mathews created.
B.The characteristics of Max Mathews’ works.
C.How Max Mathews’ program was applied.
D.How Max Mathews developed computer programs.
5. What do we know about Max Vernon Mathews?
A.He is the father of music.
B.He is influential as an engineer.
C.He made great contributions to computer music.
D.He wanted computer sounds to take the place of live music.
2020-08-23更新 | 43次组卷
阅读理解-阅读单选(约310词) | 适中 (0.65)
文章大意:本文是议论文。文章主要论述现代信息技术对人们的身心健康所造成的影响。

【推荐3】While waiting in bus stations, airports or parks, some people are busy with a friendly conversation, and others read newspapers, comics (漫画), novels and pocket books. That was many years ago.

Today everyone uses smartphones, desktop PCs and laptops at home, work and school. Exactly, it improves our communication, social media, entertainment and provides convenience to work. The computers, Internet, and smartphones have become part of our everyday life.

However, the publishing houses suffer terrible losses, and the comics industry is out of business, for everyone goes dependent on digital gadget (小玩意).

Especially in the COVID-19 times, the sales (销售) of PC, laptops and gadgets suddenly went up quickly. Because of health safety problems, people chose to shop online. Moreover, education happens through Online Distance Learning, which forced parents to buy desktops and smartphones. Yet behind the benefits and use of these modern gadgets is a sad reality. Many students lose the face-to-face conversation power, skills in public speaking, and social skills.

Another problem is health. The young generation today spends so much time on gadgets inside homes. They don’t live the traditional healthy outdoor life. The result is eyesight problems and enjoying very little sunlight.

For workers, too much exposure to video call meetings has damaged their health. What’s more, many of us are expected to continue working at home.

Modern information technology (IT) has really affected our way of life. In the COVID-19 times, these products of modern technology have protected us from public exposure and direct interaction with people. However, its continuous use can also harm people’s health and interest. Thus, we should take control of IT application in our life and not allow IT to endanger our health and safety.

1. What is the purpose of Paragraph 1?
A.To draw readers’ interest in traditional ways of life.
B.To provide readers with a typical life scene many years ago.
C.To give tips on how to make good use of our time while waiting for the bus.
D.To serve as the background information of the text and lead to the topic of the text.
2. What do we know from the second paragraph?
A.Laptop is more useful than a desktop computer.
B.We are not able to work or study without computers.
C.Information technology brings people many benefits.
D.Without information technology, we can’t communicate.
3. What problem can IT gadgets cause according to the passage?
A.Many students talk little face to face.
B.Many publishing houses turn to IT business.
C.Many parents are forced to learn to use IT gadgets.
D.Many workers are out of work and have to stay inside.
4. Which is the best title of the text?
A.How did COVID-19 affect IT?
B.How do people make use of modern technology?
C.How does modern information technology affect us?
D.How did modern technology affect workers and our generation?
2023-12-13更新 | 32次组卷
共计 平均难度:一般