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文章大意:本文是一篇说明文。主要讲述了先进的技术如何使人变得更懒,人类需要意识到不要成为技术的奴隶。
1 . 阅读下面短文,在空白处填入1个适当的单词或括号内单词的正确形式。

Is technology making people lazy? This is quite an interesting question many people might never think of. A famous saying goes that laziness promoted the advanced of technology. In turn,     1     (advance) technology makes people become more inactive after replacing human beings to do what they should     2     (do).

For example, with the help of robots, people can clean their houses without even     3     (move) their cigarette ends on the floor. With the     4     (popular) of computers, the situation is going     5     bad to worse. Many studies claim that computers distract people, make them lazy thinkers and even lower     6     (they) work efficiency. Maybe that’s     7     many people are hopping from one website to another, having no idea of what they are doing. With the internet being one’s primary memory. People choose to off load their memory onto it. This is how the act of storing information to the Internet create a much     8     (lazy) brain.

Today most of the people are working on computers and laptops and in fixed cubicle office, which increased potential health problems, emotional problems     9     many other problems and     10     (ultimate) makes people very lazy.

We have to admit that technology truly somewhat drives people lazy. Mankind needs to be aware of not becoming the slave of technology.

2022-09-16更新 | 80次组卷 | 1卷引用:山西省运城市2022-2023学年高三上学期入学新生教学质量监测考试英语试题

2 . Online games are very popular among people. They make a large amount of money and have a large user base, including lots of teenagers. But now, new rules on online games have been introduced, which are aimed at fighting against addiction (成瘾) among underage players.

Adult players need to spend most of their time paying attention to work and family, and cannot play games as often as they want. However, underage players have more spare time, but less responsibility and self-control. Children without a clear purpose in life, where there is less family education and school management, might easily become addicted to all kinds of online games and online novels.

The most direct impact of an addiction to online games among underage players is on their psychological (心理) health. According to psychologists, people seriously addicted to games can become anxious, bad tempered, and avoid responsibility.

However, Chinese parents are more worried that their children will lack interest in studying if they become addicted to online games, as academic success is important for students. Additionally, when their children become addicted to such games, most parents do not know how to deal with the situation.

To carry out the new rules to the best effect, more specific issues need to be solved, such as managing foreign online games, ensuring that facial recognition technologies used by games companies have the wanted effect or making sure online game providers can only offer one-hour services to underage players on Saturdays and Sundays. While there are always loopholes (漏洞) in new rules, authorities should act quickly to close them.

There is no doubt that online games have harmful effects on young people. It is not acceptable for a large number of teenagers or those even younger, to become addicted to these games.

1. What’s the purpose of the new rules on online games?
A.To raise awareness of Internet safety.
B.To bring in new computer programs.
C.To reduce the grown-up user base.
D.To prevent the teenagers’ addiction.
2. Why are underage players addicted to online games more easily?
A.They can learn more knowledge on the Internet.
B.They have more free time and less self-control.
C.They have purposes in life but lack higher education.
D.They maintain a sense of curiosity about the Internet.
3. What problem has to be solved to ensure the effect of the new rules?
A.How to reduce parents’ anxiety about kids’ study.
B.How to find loopholes in the popular online games.
C.How to control the service time of online game providers.
D.How to invent a facial recognition game for young players.
4. What is the author’s attitude to the new rules ?
A.Confused.B.Negative.
C.Supportive.D.Uninterested.
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