1 . In recent years advances in medical technology have made it possible for people to live longer than in the past. New medicines and machines are developing every day to extend life.
However, some people, including some doctors, are not in favor of these life extending measures, and they say that people should have the right(权利) to die when they want. They say that the quality of life is as important as life itself, and that people should not be forced to go on living when conditions of life have become unbearable. They say that people should be allowed to die with dignity(尊严) and to decide when they want to die.
Others don’ t agree and say that life under any conditions is better than death and that the duty of doctors is always to extend life as long as possible. And so the battle goes on and on without a definite(明确的) answer.
1. People can live longer than in the past. It’ s because________.A.medical technology develops | B.we have big hospitals |
C.there are many good doctors | D.we eat better than before |
A.the doctors | B.the surroundings |
C.his or his family | D.the patient himself or herself |
A.death is better than life | B.life is better than death |
C.neither life nor death is good | D.none of the above |
Is social media messing with children’s morals?
Parents are often concerned about the effects of social media on their children’s character. We have all heard complaints that young people are spending too much time online and not enough time in the “real world” —with studies showing that nearly three-quarters of 12 to 15-year-olds in the UK have a social media profile and spend an average of 19 hours a week online.
More worrying, perhaps, than the amount of time spent online, are the findings that suggest social media use can actually influence users’ personality and character. Recent research, for example, shown that there is a link between social media use and narcissism (自恋), and that the use of social networking websites may have an nagative effect on social decision making and reduce levels of empathy (同情心).
With this in mind, one of the latest research projects at the Jubilee Centre for Character and Virtues, looks at the impact social media has on young people’s character and moral development, and aims to understand the benefits social media can have on development.
The first stage of the research involved a “parent poll (survey)” of 1,738 parents of 11 to 17-year-olds from across the UK asked a series of questions on their feelings around social media, and the moral (or immoral) messages that appear online. Our findings so far indicate that parents’ attitudes towards social media are largely negative–over a half of parents we questioned agree that social media “hinders or weakens” a young person’s character or moral development. While only 15% of respondents agreed that social media could “enhance or support” it.
However, it isn’t all doom and gloom, because our research also shows that social media can be a source for good. Nearly three quarters of the parents who use social media on a regular basis reported seeing content with a positive moral message at least once a day-including humour, appreciation of beauty, creativity, kindness, love and courage. And it could well be, that viewing this type of positive online content could have a positive influence on young people’s attitudes and behaviours.
This is because on social media sites, users often come across new perspectives and situations-such as different religions, cultures and social groups. And exposure to these situations online could actually help young people be more understanding and tolerant—and in turn develop their empathy skills. This is because it allows them to view things from other people’s perspectives, in a way they might not be able to in “real life”.
Of course, this translation from exposure to empathy may not always follow-which can be seen in the high rates of cyber bullying. According to a 2015 report, 62% of 13 to 20-year-olds who had been bullied reported some degree of cyber bullying—which shows that empathy doesn’t always play a part in online environments.
But while it may be tempting for some parents to just ban social media use altogether, it is unlikely to be a successful strategy in the long term-social media is not going away. Instead, we need to better understand the relationship between social media use and a young person’s character and moral values. And through our research, we hope to be able to offer constructive evidence-based advice on exactly this.
Because it is clear that the online environment is a moral terrain which requires successful navigation. By understanding how some immoral events can be avoided, we can help to create a safer and more even path for young people to negotiate.
1. According to the research, what are the parents’ attitudes towards social media?2. Why could viewing positive online content have a positive influence on young people’s attitudes and behaviours?
3. Please decide which part is false in the following statement, then underline it and explain why.
For parents, it is a good strategy to ban social media because it may have a negative influence on young people’s moral development.
4. Please briefly present your opinion on how to be a moral person on social media. (In about 40words)
3 . While screen time is known to affect sleep, new research suggests that interactive (互动的) activities, such as texting friends or playing video games, put off and reduce the time spent asleep to a greater degree than passive (被动的) screen time like watching television, especially for teens.
The team studied the daytime screen-based activities of 475 teenagers using daily surveys. They asked the teens how many hours they had spent that day communicating with friends through social media and how many hours they spent playing video games, surfing the internet and watching television or videos. Finally, the researchers asked if they had joined in any of these activities in the hour before bed.
Next, the team measured their sleep time for one week. The researchers found that the teens spent an average of two hours per day communicating with friends via social media, about 1.3 hours playing video games, less than an hour surfing the internet and about 1.7 hours watching television or videos. For every hour throughout the day that they used screens to communicate with friends, they fell asleep about 11 minutes later averagely. For every hour to play video games, they fell asleep about 9 minutes later. Those who talked, texted or played games in the hour before bed lost the most sleep: about 30 minutes later.
Interestingly, David, lead author of the study, said the team found no obvious relations between passive screen-based activities and sleep. “It could be that passive activities are less mentally exciting than interactive activities,” said Anne, co-author of the study. “It’s a tricky situation,” she said. “These screen tools are really important to everyone nowadays, so it’s hard to put a limit on them, but if you’re really looking out for a teenager’s health and well-being, you might consider limiting the more interactive activities, especially in the hour before bed.”
1. Which of the following belongs to interactive screen activities?A.Seeing movies. | B.Watching videos. |
C.Texting friends. | D.Surfing the internet. |
A.Lucy who watched a three-hour movie before going to bed. |
B.Jack who had a 30-minute video chat with his brother before bed. |
C.Sam who played computer games for two hours throughout the day. |
D.Amy who chatted with her friends on WeChat for one hour in the morning. |
A.Frightening. | B.Awkward. | C.Hopeless. | D.Encouraging. |
A.Screen time activities cut down our sleep hours |
B.Interactive screen use reduces sleep time in teenagers |
C.Passive screen use is better than interactive screen use |
D.Parents should prevent children from using social media |
4 . Virtual reality is quickly becoming the new technological frontier. Tech companies everywhere seem to be racing to get their foot in the VR door. However, virtual reality has a set of challenges and hurdles that it must overcome in order to work well. It should be noted that VR is heavily dependent on being very fast, very accurate and very good-looking. If it isn’t, the viewer will feel motion sick or disconnected from the world that VR is trying to create.
Now that we can actually build VR headsets that begin to meet these requirements, we are seeing a rising interest in VR. As it rises, so does the interest in creating new media to be experienced in using virtual reality. Journalism is a medium built on relevance. Journalists should always be finding new ways to tell stories and deliver content. It is a goldmine for storytelling. What better ways to tell a story to someone than to put them right in the center of it?
Virtual reality is a powerful tool for journalists. The consumer isn’t just reading or watching something play out; they’re experiencing it. The immersive nature of VR allows for people to connect with the subject matter on a much deeper level than just reading about it. The experience is emotional, speaking more to our instinct than our intellect. The possibilities for storytelling here are legion, and any storyteller wanting to do something more interesting than their peers should surely be considering the sheer power of VR.
The question of virtual reality, though, is not how powerful it is. That is immediately apparent. The question of VR is one of viability and availability. Telling stories must be easy to do, and access to those stories must be readily available. This is the biggest challenge that VR faces. If the tools to tell a story with VR aren’t easy to pick up and learn, VR will fail. If VR technology isn’t both top-of-the-line and affordable, VR will fail.
Accessibility was one concern for Thomas Hallaq, assistant professor of journalism and mass communications, who said that current VR technology, is pretty exclusive right now. Despite that, he said he doesn’t think the exclusivity of this technology will be a problem in the long run.
“I think it’s very promising,” Hallaq said. “We’re seeing more technology become accessible, and more people having access to that technology. Just look at smartphones.” Like radio, TV and the Internet before it, virtual reality will change the way we tell stories.
1. Why is VR considered a powerful tool for journalism?A.Because it is an exclusively new tool. |
B.Because it is very powerful and popular. |
C.Because people can experience the story in person. |
D.Because it is very fast, accurate and good-looking. |
A.How powerful and interesting it can be. |
B.Whether people will have easy access to it. |
C.Whether qualified VR headsets can be built. |
D.What new ways people will find to deliver content. |
A.Optimistic. | B.Neutral. | C.Pessimistic. | D.Concerned. |
A.The Wide Popularity of Virtual Reality |
B.The Future Development of Virtual Reality |
C.Challenges and Hurdles of Virtual Reality |
D.Virtual Reality is the Future of Storytelling |
5 . Research shows that isolation (隔绝) is bad for us and associated with certain diseases including depression, high blood pressure and heart disease. Yet teenagers seek isolation by using the device of our times-a screen, screens of all kinds. However, in whatever form, screens are addictive, and addictive from an early age. Research has shown that given the chance, six-month-old babies prefer screens to real human faces.
Hand in hand with this addiction to screens, we are seeing an explosion of teenage mental health problems. Social media claims to be inclusive (包容), keeping you connected. But it’s not. It isolates you from real people. Screens have even been described as being poisonous for teenagers.
Psychologist Jean Twenge, a professor at San Diego State University, believes today’s teenagers are “on the edge” of a major mental health crisis and requests, “do anything that doesn’t involve a screen”. The problem is, she claims, children born between 1995 and 2012 have grown up with a smart phone in their hands, and it has changed so many aspects of their lives. The number of teenagers who actually see their friends frequently has dropped by more than 40% since 2000. In 2015, only 56% of 17-year-old went on a date, down from 85%. Modern teenagers are slower to learn to drive, or earn money and spend more time at home. They’re “on their phone, in their room, alone and often depressed”, she says.
Some critics (评论家), however, say we should encourage our children to spend more time online. Robert Hannigan, former director of GCHQ, said in August that Britain is badly short of engineers and computer scientists, and urged children to develop cyber skill to compete in the digital economy.
I’m not the first to say that social media is inferior to real human contact, and harms mental health. Studies show teens who spend three hours a day online are 35% more likely to suicide (自杀). The suicide rate among girls aged 12 to 14 has more than doubled in a decade.
1. Why does Jean Twenge call on teens to surf online less?A.Social media is inclusive and keeps them connected. |
B.Social media has changed every aspect of their lives. |
C.Social media does great harm to their eyesight. |
D.Social media is addictive and leads to mental problems. |
A.allow teens to isolate themselves from real social contact |
B.call on teens to do anything that doesn’t involve a screen |
C.urge children to contact people face to face instead of online |
D.encourage children to spend more time on the Internet |
A.Opposed. | B.Supportive. | C.Unclear. | D.Objective. |
A.Teenagers seeking isolation using screens | B.Social media causing teenagers mental problems |
C.Teenagers’ heavy addiction to social media | D.Different opinions on surfing online |
6 . Moving around Bogota can be a bit of a Jekyll-or-Hyde experience. On the one hand, the city is infamous (声名狼藉的)for having the world’s worst traffic. Yet, on the other, its cycling infrastructure is considered a good model of sustainable urban mobility, according to the Copenhagenize Index, which ranks bike-friendly cities. The Colombian capital generated a now-international movement in the 1970s called Ciclovia, which sees 1.5 million people cycle across 128km of car-free streets each Sunday morning.
So, when the pandemic reached its shores in mid-March, Bogota Mayor Claudia Lopez, an avid cyclist herself, introduced one of the world’s first plans to encourage bike travel, using traffic cones to create 76 km of temporary lanes.
“Everyone started using a bicycle, and they already knew how to get around on one because we have this bike culture thanks to the Ciclovia,” says Carlos Pardo, a local cycling advocate and senior advisor at the New Urban Mobility Alliance. Pardo got involved at the beginning of the pandemic by partnering with a local bikeshare company to provide 400 free e-bikes to health workers. Now, he’s busy persuading the public that the government’s new bike lanes should become permanent fixture (固定设施).
“Some drivers say, ‘you took away our lane’, but we’re saying, we took one car lane and made a two-lane bidirectional bike lane,” he explains. “So, you’re duplicating the effectiveness of the space, and moving more people per hour, per direction.”
Biking has enjoyed a renaissance (复兴) around the world as urban citizens avoid public transport for the relative safety of a two-wheeled commute. Now, many advocates like Pardo are working with local governments in the hope of turning these pandemic-response measures into lasting changes—ones that are more plausible now than ever after lockdowns provided an unprecedented (空前的)opportunities to fast-track infrastructure trials. The results of these urban planning experiments could not only radically shape the way we commute across global cities, but also make them more adaptable to future shocks.
1. What can best illustrate the underlined sentence?A.Much knowledge that is of help in learning about a new place. |
B.A mixed feeling that is too confusing to express themselves. |
C.An understanding that everything has both advantages and disadvantages. |
D.An idea that human beings are born somewhere between good and evil. |
A.The outbreak of the pandemic in mid-March. |
B.The worldwide bike culture dating back to the 1970s. |
C.The government’s support for the temporary bike lanes. |
D.The local bike company’s contribution to health workers. |
A.The increasing number of cyclists. | B.Duplicated effectiveness of road use. |
C.A well-rounded city expansion plan. | D.The growth of car ownership. |
A.Urban life. | B.Politics. | C.Sports | D.Advice column. |
1. Who might the speakers be?
A.Police officers. | B.Doctors. | C.Passengers. |
A.She didn’t see anything. |
B.The traffic lights broke down. |
C.The red car was driving very fast. |
A.Crossing the street. |
B.Playing in their front yard. |
C.Standing on the street corner. |
A.The red car. | B.The dog. | C.The blue car. |
Recently a new survey indicates young people in China much prefer
But the trend isn’t one
When
9 . Going against the trend of going to well-known yet crowded tourist destinations on vacation, a growing number of holidaymakers in China are spending their holidays at less-known places to look for unique and relaxed holiday experiences. “Reverse tourism” (反向旅游) has appeared as a new trend among young holidaymakers in China.
During the weeklong public holiday, which ended on Oct 7, large numbers of vacationers, especially youth who long to escape their busy city lives, avoid popular holiday destinations in order to get off the beaten track and enjoy some peace and quietness.
According to data from online travel agency Qunar, the number of rooms booked at hotels in less-traveled cities during the holiday was up 30 percent year-on-year. Bookings for four and five-star hotels in less-traveled places, including Linxia in Gansu province and Shizuishan in Ningxia, all increased at least 10 times from the same period of 2021. Even 12.5 percent of youth who normally have little time for themselves simply had a time in a hotel to make the much-awaited holiday more relaxing.
Besides crowds, some vacationers chose less-traveled places to save on the cost of trips to popular destinations, which often involve expensive tickets, meals and hotel stays. What’s more, less-known attractions are able to offer more natural experiences, according to social media posts. And unlike popular destinations, some undeveloped places with little online attention can offer more surprises.
Jiang Han, a senior researcher at the Beijing-based public policy think tank Pangoal (盘古智库), said that reverse tourism will become one of the future directions for the market and is an opportunity for growth which can match the camping economy.
1. If you support “reverse tourism”, you will probably choose ________.A.a famous tourist destination on holidays |
B.a cheap and popular vacation |
C.a developed destination to enjoy yourself |
D.a less-known place for relaxed experiences |
A.By giving numbers. | B.By listing reasons. |
C.By comparing opinions. | D.By giving definitions. |
A.Negative. | B.Doubtful. |
C.Positive. | D.Unconcerned. |
A.Vacationers can save money while travelling. |
B.More and more people accept less-travelled destinations. |
C.People prefer to spend their holidays by travelling. |
D.Young people often have little time to travel around. |
10 . Under normal situations, falling asleep during a paid tour is a waste of money or an offense to your guide. But that’s not the case with this new experience coming out of Hong Kong. As its name shows, the Sleeping Bus Tour is designed to help passengers catch some sleep, and rides are already selling out.
A 2022 survey by the Chinese University of Hong Kong’s Center of Communication and Public Opinion notes almost 70% people experiences some form of sleep disorder. Hong Kongers have much stress from work and need a space for sleeping, but their living spaces are too small. Some may not live alone and have to share apartments with their family, which may not be a good environment for a proper rest.
After noticing passengers falling asleep on their buses, the Hong Kong tour company, Ulu Travel Agency, recently launched such an innovative way for adults to sleep: the Sleeping Bus Tour. The five-hour bus ride takes passengers on an 83-kilometer journey aboard a regular double-decker bus. Not only is the Sleeping Bus Tour the first of its kind, it's also the longest bus route in Hong Kong, ensuring that tired passengers have plenty of time to enjoy some sleep.
When passengers board the bus, they are treated with a goodie bag complete with an eye mask and earplugs to help them sleep and they are allowed to bring their own blankets and slippers. The long ride includes a few stops for scenic spots and bathroom breaks. Passengers can also get off the bus if they’d prefer to continue their sleep at home rather than complete the entire journey. Tickets for the Sleeping Bus Tour are divided in four kinds from the “Zero-decibel (分贝) Sleeping Cabin“ to the ”VIP Cabin.” Prices range from about $17 USD to $115 USD per person. For more information on this unique experience, head to the Ulu travel company website.
1. Why was the Sleeping Bus Tour launched?A.To help adult passengers rest properly. |
B.To make more profits. |
C.To reduce the stress from extra work. |
D.To improve the sleeping habits. |
A.Challenging | B.Creative |
C.Adventurous | D.Enormous |
A.A ride in a high-tech bus. |
B.A guided sight-seeing tour. |
C.A blanket and a pair of slippers. |
D.A bag with sleep aid products. |
A.To raise concerns over sleep problems. |
B.To inform readers of a new survey. |
C.To advertise a travel company. |
D.To introduce a bus tour. |