To better understand how people express gratitude in normal life, anthropologist (人类学家) Simcon Floyd, at the Max Planck Institute for Psycholinguistics (心理语言学) in Netherlands and his colleagues organised a large, cross-cultural study covering five continents and eight languages. That
Floyd’s team left cameras in household and community settings and captured more than 1,500 instances of social interactions
They found that in every culture, people fulfilled requests, but expressions of gratitude, such as saying “thanks” or nodding in appreciation, were remarkably rare,
English and Italian speakers had slightly
Cha’palaa speakers had the lowest frequency of expressed gratitude,
Also surprised by the findings was David Peterson, linguist (语言学家) who developed the
3 . In a culture obsessed with measuring talent and ability, we often overlook the important role of inspiration because of its complicated nature. Its history of being treated as supernatural hasn’t helped the
Inspiration is the springboard for creativity. Being in a state of inspiration
Inspiration facilitates progress toward goals. In a recent study conducted by Marina Milyavskaya and her colleagues, college students were asked to report three goals they intended to
Inspiration increases
Inspiration was more strongly
These findings show that inspiration
A.situation | B.quality | C.field | D.mystery |
A.moral lessons | B.academic careers | C.writing dreams | D.life outcomes |
A.involves | B.classifies | C.transforms | D.predicts |
A.ambitious | B.extraordinary | C.efficient | D.humble |
A.restore | B.accomplish | C.assign | D.share |
A.tribe | B.cause | C.survey | D.result |
A.Therefore | B.However | C.Otherwise | D.Instead |
A.Relatively | B.Brilliantly | C.Importantly | D.Initially |
A.vision | B.dedication | C.interaction | D.welfare |
A.substantial | B.temporary | C.speedy | D.distinctive |
A.related to | B.based on | C.impressed on | D.addicted to |
A.improves | B.matters | C.arises | D.changes |
A.hatred | B.regret | C.concern | D.disappointment |
A.smile | B.emphasis | C.pressure | D.criticism |
A.ruined | B.interpreted | C.revised | D.imposed |
4 . 5 Ways to Determine Website Reliability
For every trustworthy website, there is tons of information that’s inaccurate, unreliable or just crazy. For the inexperienced journalist or researcher, such sites can
The internet is full of websites that were
You wouldn’t go to the hospital to have your car repaired. This is an obvious point:
Sites run by companies and business—their websites usually end in. com—are often trying to sell you something. And if they’re trying to sell you something, chances are whatever information they’re presenting will be tilted (偏向)
As a reporter, you need the most up-to-date information available, so if a website seems old, it’s probably best to keep distance from it. One way to check: Look for a “last
Respected
The search
A.perceive | B.cause | C.track | D.confirm |
A.flexible | B.informative | C.reliable | D.appealing |
A.started | B.banned | C.visited | D.evaluated |
A.temporary | B.accessible | C.existing | D.trusted |
A.Set up | B.Communicate with | C.Look for | D.Invest in |
A.However | B.Contrarily | C.In addition | D.For example |
A.Avoid | B.Greet | C.Notice | D.Run |
A.in place of | B.in resistance to | C.in favour of | D.on behalf of |
A.considered | B.screened | C.assessed | D.refreshed |
A.Site | B.Journalist | C.Source | D.Date |
A.updated | B.registered | C.spotted | D.clicked |
A.fields | B.companies | C.texts | D.websites |
A.illustrating | B.replacing | C.connecting | D.searching |
A.teams | B.firms | C.results | D.authorities |
A.sign | B.reputation | C.journal | D.product |
5 . Anyone who has ever witnessed the miracle in which infants progress from mewling to “Mama” to “Mine!” knows how critical it is for youngsters to hear normally before they speak their first words.
Their
Audiologists estimate that 3 out of every 1,000 babies are born with some kind of hearing loss. Of those three infants, one is profoundly deaf. About half the time, doctors can identify a possible cause, such as a birth weight less than 5 pounds, or a family history of
The screening tests work by introducing a sound into a baby’s ear and then measuring either the
It is at this stage that things get a bit
A.Indeed | B.Meanwhile | C.Occasionally | D.Surprisingly |
A.reported | B.accepted | C.treated | D.tested |
A.legal | B.random | C.further | D.compulsory |
A.charge | B.complaint | C.appeal | D.pursuit |
A.procedures | B.advances | C.practices | D.insights |
A.fitted with | B.provided with | C.entitled to | D.attached to |
A.reasonable | B.imaginable | C.reliable | D.predictable |
A.disorder | B.blindness | C.obesity | D.deafness |
A.solution | B.clue | C.reflection | D.doubt |
A.response | B.volume | C.capacity | D.activity |
A.however | B.therefore | C.for example | D.after all |
A.prove | B.produce | C.match | D.affect |
A.stop | B.review | C.repeat | D.improve |
A.shocking | B.distracting | C.unpredictable | D.complicated |
A.worrying | B.classifying | C.engaging | D.prompting |
6 . Throughout history, humans have come up with ways to entertain themselves using objects such as cards, counters, and boards. Over thousands of years, these have evolved (进化) into the games we know today, from traditional sets with simple rules and basic pieces, all the way to modern electronic consoles (see the picture attached on the right-hand side) with advanced technology and lifelike interactive graphics (图形).
Strategy game Chess Where Asia When c. 600 AD Many countries claim to have invented chess but one forerunner of the game appeared in India in the 7th century. Over the centuries chess has evolved and spread across the globe, becoming one of the most popular strategy games. It is played with two players who take turns to move 16 pieces to attack each other’s king. The aim is to trap the king into checkmate (将死), so that it cannot move to safety. | |
Card game Chinese playing cards Where China When 9th century AD The earliest known playing cards are believed to have originated in China during the Tang Dynasty, though how games with these cards were played is not known today. The modern pack of 52 playing cards, with ♥hearts, ♠spades, ♦diamonds, and ♣clubs, developed much later, in France during the 15th century. | |
Word game Crossword Where US When 1913 The first crossword puzzle was published in the Sunday supplement (增刊) of the New York World newspaper. A series of written clues help the player complete a grid (方格) of horizontal and vertical missing words. Crosswords are not only entertaining, but also expand vocabulary and aid brain development. |
1. Which of the four choices best matches the description on the left?
A. | B. |
C. | D. |
A.follower | B.pioneer | C.winner | D.loser |
A.Cultures of Asia | B.Playing Games |
C.20th-century Fashion | D.Scientific Inspiration |
7 . Universal Rhythm
Poet Henry Wadsworth Longfellow called music “the universal language of mankind.” Now researchers may know why.
“Our findings help explain why humans make music,” study researcher Thomas Currie from the University of Exeter said in a statement. “The results show that the most common features seen in music around the world relate to things that allow people to coordinate (协调) their actions.
Currie, along with Pat Savage, a doctoral student at the Tokyo University of the Arts, and their colleagues analyzed music from around the world, examining 304 recordings from the online Garland Encyclopedia of World Music. The music samples came from every inhabited continent, from both vocal and instrumental music.
Some of these characteristics were not surprising, such as the music’s tendency to use separate pitches, and equally timed beats and short musical phrases.
A.The researchers analyzed the music samples using a few different classification schemes. |
B.They also suggest that the main function of music is to bring people together and bond social groups. |
C.some people, as far back as Darwin, have believed that singing evolved as a way for males to gain mates. |
D.Others were more unexpected, like the discovery that two-beat rhythms are more popular than three-beat rhythms. |
E.A new analysis of music from diverse cultures around the globe reveals that all music shares certain universal features. |
F.Previous studies showed that people who experience music together are more likely to rate those who listen with them as helpful. |
8 . Creativity is commonly thought of as a personality trait (特征) within the individual. Over the past several years, however, social psychologists have discovered that creativity is not only a characteristic of the individual, but may also change depending on the situation and context. The question, of course, is what those situations are: what makes us more creative at times and less creative at others?
In a recent paper, scientists have demonstrated that increasing psychological distance so that a problem feels farther away can actually increase creativity. Jia and colleagues at Indiana University at Bloomington examined the effect of spatial distance on creativity in this most recent set of studies. Participants in the first study performed a creative generation task, in which they were asked to list as many different modes of transportation as possible. The task was performed either by Indiana University students studying in Greece or by Indiana University students studying in Indiana. As predicted, students in the distant condition generated more numerous and original modes of transportation than those in the proximal condition. Similar results were obtained in a second study, in which performance on three insight problems was measured.
This pair of studies suggests that even minimal cues (提示) of psychological distance can make us more creative. Although the geographical origin of the various tasks was completely irrelevant — it shouldn’t have mattered where the questions came from simply telling subjects that they came from somewhere far away led to more creative thoughts.
The results build on previous studies which demonstrated that distancing in time — projecting an event into the remote future — and assuming an event to be less likely (that is, distancing on the probability dimension) can also enhance creativity.
This research has important practical implications. It suggests that there are several simple steps we can all take to increase creativity, such as traveling to faraway places (or even just thinking about such places) and communicating with people who are dissimilar to us. So the next time you’re stuck on a problem that seems impossible, don’t give up. Instead, try to gain a little psychological distance, and pretend the problem came from somewhere very far away.
1. What can we learn from the studies of Jia and his colleagues?A.Students studying in Indiana were better at creative tasks. |
B.They carried out two experiments with quite opposing results. |
C.The participants in the studies were students living in Greece. |
D.They demonstrated the impact of distance in space on creativity. |
A.casual | B.near | C.promising | D.formal |
A.Considering unlikely alternatives to reality helps to boost our creativity. |
B.According to the studies, distancing in time can help to enhance creativity. |
C.People’s creativity is a fixed characteristic in spite of the situation and context. |
D.Jia and his colleagues were the first to examine the factors in increasing creativity. |
A.Creativity is a personality trait within individuals. |
B.Travelling faraway is a remedy for poor creativity. |
C.Psychological distance contributes to better creativity. |
D.New research has demonstrated the benefits of creativity. |
近日,有人大代表提议:为了锻炼学生意志、提高学生身体素质,即使遇到极端天气时,学校不应该随意停课(suspend classes at will),而是应该在保证学生安全的前提下,鼓励学生继续上课。假如你是学生李明,你对此话题很感兴趣,在学校英文杂志上回应该提议,内容包括:
1)你支持还是反对该提议;
2)结合生活实际给出相应的理由。
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