1. What does Mike usually play as ?
A.A center back. | B.A right wing. | C.A left back. |
A.She plans to learn football. |
B.She will play a football game. |
C.She is preparing for schoolwork. |
增加:在缺词处加一个漏字符号(∧),并在其下面写出该加的词。
删除:把多余的词用斜线(\)划掉。
修改:在错的词下划一横线,并在该词下面写出修改后的词。
注意:1.每处错误及其修改均仅限一词;
2.只允许修改10处,多者(从第11处起)不计分。
When I was very young, I was rather thinly, so my mom started to teach me some forms of exercise. Beside, my father’s company used to have an extra building, what had 12 floors with different sports courts. I learn lots of sports there, included tennis, table tennis, basketball and so on. However, a most difficult of all for me was swimming. I didn’t like water, but I finally managed to overcoming my fear. I insisted on practicing every day. After about six months, I found that I could do easily. What’s more, I even won a prize in a competition two year ago. Now I’m strong than before and also know how to be brave.
3 . The Biggest Stadiums in the World
People have been pouring into stadiums since the days of ancient Greece. In around 80 A.D., the Romans built the Colosseum, which remains the world’s best known stadium and continues to inform contemporary design. Rome’s Colosseum was 157 feet tall and had 80 entrances, seating 50,000 people. However, that was small fry compared with the city’s Circus Maximus, which accommodated around 250,000 people.
These days, safety regulations-not to mention the modern sports fan’s desire for a good view and comfortable seat — tend to keep stadium capacities (容量) slightly lower. Even soccer fans tend to have a seat each; gone are the days of thousands standing to watch the match.
For the biggest stadiums in the world, we have used data supplied by the World Atlas list so far, which ranks them by their stated permanent capacity, as well as updated information from official stadium websites.
All these stadiums are still functional, still open and still hosting the biggest events in world sport.
·Rungrado 1st of May Stadium, Pyongyang D.P.R. Korea. Capacity: 150,000. Opened: May 1,1989.
·Michigan Stadium, Ann Arbor, Michigan, U. S. Capacity: 107,601. Opened: October 1, 1927.
·Beaver Stadium, State College, Pennsylvania, U. S. Capacity: 106,572. Opened: September 17, 1960.
·Ohio Stadium, Columbus, Ohio, U. S. Capacity: 104,944. Opened: October 7,1922.
·Kyle Field, College Station, Texas, U. S. Capacity: 102,512. Opened: September 24, 1927.
1. How many people could the Circus Maximus hold?A.104,944. | B.107,601. | C.About 150,000. | D.About 250,000. |
A.Michigan Stadium. | B.Beaver Stadium. | C.Ohio Stadium. | D.Kyle Field. |
A.They host big games. | B.They have become tourist attractions. |
C.They were built by Americans. | D.They are favored by architects. |
4 . E-Sports,short for electronic sports,is one of the growing industries in the world,with prizes totaling around $25 million up for grabs in some tournaments. E-Sports are professional multiplayer video game competitions. Any video game with a strong competitive element is considered e-Sports.The competition models itself after traditional professional sports in several ways: it uses corresponding tournament formats,involves player contracts, and is governed by regulations. The athletes who compete in e-Sports competitions are gamers.
The history of e-Sports dates back to 1972 when some Stanford University students competed in the Intergalactic Space War Olympics for the opportunity to win a one-year subscription to the Rolling Stone Magazine. E-Sports pretty much continued on the rather quiet path until the 80s when competitions like the Space Invaders Championship shot them to the spotlight. 2002 marked the beginning of a new era for the sport and laid the foundation for what e-Sports would become thanks to the release of the Xbox live, which brought online play to consoles. Halo Ⅱ became the first game to be shown on national television for Major League Gaming in 2004, paving the way for e-Sports to become a global phenomenon.
Today, e-Sports are growing at a rapid pace thanks to advance in technology and the arrival of streaming services like Twitch which have exposed video game competitions to a new audience due to their extensive reach.
To understand how much impact Twitch has made, data from gaming analyst group Newzoo show that e-Sports global audience increased 43 percent from 204 million to 292 million between 2014 and 2016. Interestingly, this coincides (一致) with Amazon's acquisition of Twitch in 2014 and its effort to make the competition a spectator sport.
1. What do we know about e-Sports?A.They are strongly competitive. |
B.They spread worldwide overnight. |
C.They totally differ from traditional ones. |
D.The athletes in the sports are programmers. |
A.The origin of e-Sports. |
B.The variety of e-Sports. |
C.The advantages of e-Sports. |
D.The development of e-Sports. |
A.Doubtful. | B.Uncertain. |
C.Hopeful. | D.Worried. |
A.To introduce Newzoo. | B.To conduct a research. |
C.To show the influence of Twitch. | D.To arouse the audience's interest. |
5 . If you like dangerous and exciting sports, maybe skydiving (跳伞) is for you. First skydivers jump from an airplane.
It’s difficult to see what skydivers do when you’re standing on the ground. Often, people fly in airplanes to make a tape of the skydivers.
If skydiving doesn’t sound fun to you, there are plenty of other sports.
A.You can always try surfing. |
B.Then, skydivers fall quickly toward the ground. |
C.It is the best choice for you to skydive or try surfing. |
D.With a video camera, the operator records their performances. |
E.It is not easy to jump out of the airplane when you are in the plane. |
F.Judges watch the skydivers and give them points for doing amazing things. |
G.The parachute helps slow the skydiver so he or she lands on the ground safe. |